Showing results for 'Hidden Objects'
Puzzles
Below you will find a large collection with some of the finest puzzles, carefully selected by our team. They can be filtered either by difficulty, ranked from Easy to Expert, or by type. Alternatively, you can embark on exciting adventures via our exclusive stories, or participate in our occasional contests.

Puzzles Legacy
Below you will find a large collection with some of the finest brain teasers and casual puzzles, carefully selected by our team. You can filter the puzzles either by difficulty, ranked from Easy to Expert, or by type.

Casual Puzzles
If you are looking for a bit more casual challenges, we have something for you. On this page, you will find mazes, rebuses, hidden-object puzzles, and movie conundrums, made by some of the most talented creators in the world.

Sunome Puzzles




Review
Sunome is a new logic puzzle, invented by Adam Bontrager. The name is an abbreviation of “Suji no meiro” which means “digit maze” in Japanese.
Sunome puzzles come in the form of a grid with numbers on the sides, and a Start (S) and End (E) cells inside. The goal is to design a “proper” maze with the given Start and End cells, such that the amount of vertical and horizontal walls in each row and column is predetermined by the numbers around the grid. The meaning of “proper” involves a lot of technical requirements, such as existence of a unique path from Start to End, lack of closed off regions, etc.




Initially, the rules of Sunome seem relatively complex in comparison to the likes of Sudoku and Kakuro. However, it takes little time to get a good grasp of them. The clues regarding the number of walls in the rows and columns are the ones used mostly, just like in a Nonogram. Once the player gets stuck, they need to apply some of the other rules, which unlock the solving process further. Overall, I find the experience highly enjoyable, since it requires paying attention to multiple components at once.
Each puzzle in the Sunome books is manually designed, so that the solution can be deduced analytically, without the need of a trial-and-error approach. The difficulty is generally lower than Sudoku and Kakuro which allows the player to complete a few puzzles in a 10 to 20 minutes long break and get back to working on other things.
While the original Sunome puzzles would hardly get boring, the author makes sure new puzzle mechanics are introduced in each successive book in the series:
- BOOK 2: Pits, Portals, and Passages – adds objects and complexity to the grid
- BOOK 3: Sunome Cubed – changes the shape of the grid to a cube
- BOOK 4: Sunome Blocks – instead of a creating a maze, the player must break the grid into shapes with predetermined sizes, similarly to Shikaku
In addition to Sunome, the author has started publishing a separate series of original Transportation puzzles. So far this includes Kartdoodle and Skyways, with Railways coming out soon. While all puzzles are highly entertaining, my personal favorite so far is Skyways. It plays a lot like Numberlink and the mobile game “Flow Free” but has some added complexity.



One can get the PDF versions of the books from itch.io for merely $1 each (at the time of publishing this post), which is a great bargain for such a good bundle of puzzles. Physical versions are also available on Amazon for $8. Each one of them is in the form of a small-format softcover, ideal to keep in the bag during travels. I hope the author will eventually consider combining all Sunome books in one deluxe hardcover edition and will do the same with his Transportation puzzles.
If you are still not convinced about Adam’s original puzzles, you can try the free sampler provided below. Also, for just a few bucks per month, you can subscribe to his Patreon. I am very happy to see such a prolific puzzle creator and looking forward to try his future work.
- about 100 puzzles in each book
- all hand-made logic puzzles
- variations keep the puzzles engaging
- affordable PDF and physical formats

GET SUNOME PUZZLES
Escape the Room: The Cursed Dollhouse




Review
With the huge success of real-life Escape Rooms all around the world, more and more puzzle manufacturers have been trying to recreate the experience with their solve-at-home kits. ThinkFun‘s latest offering, Escape the Room: The Cursed Dollhouse, is possibly the closest you can get to the real thing, so far.
The setup of “The Cursed Dollhouse” is quick and simple. Within a few minutes you get to build a cardboard model of a dollhouse, turn on the recommended soundtrack of creepy music, and light up a few candles to get into the right mood. Once you do this, you can start reading the story of the house and unravel its mysteries.
You begin the adventure in the living room, where you have to solve several puzzles, involving a broken bookshelf, a dusty carpet, and a spiderweb on the wall. Then, you make your way through the rest of the house: kitchen, bathroom, bedroom, until you get to the attic. Each of the rooms you visit contains multiple objects, including hidden ones, which you need to use in order to solve its three challenges. Once you solve a challenge, you get a cryptic symbol which you must enter in the “solution wheel”. Get the three symbols correctly and proceed to the next room.

As you progress, you will encounter various puzzles, including many mechanical ones. You will have to cut, fold, entangle, and do all kinds of fun activities. The puzzles are logical and satisfying to solve. There were one or two which my group found a bit confusing, but fortunately, ThinkFun has created a website, where players can get small hints without spoiling the entire puzzles. In the end, all participants were very happy with the time we spent playing together.
While the price of “The Cursed Dollhouse” is a bit steep, the game provides a lengthy and immersive experience which justifies the cost. It also can be replayed by another group of people using the provided printable forms from the official website.
GET ESCAPE THE ROOM HERE
Minecraft: Magnetic Travel Puzzle




Review
Minecraft: Magnetic Travel Puzzle (M:MTP for short) is a travel game by ThinkFun in which the goal is to arrange 3 types of objects, each coming in 3 different colors, in a 3 by 3 grid, such that certain conditions are satisfied.

As you progress through the 40 included challenges, the types of conditions you encounter become gradually more complex. While in the beginning you may be given all the colors of the objects with one clue and all the types of the objects with another, later on you need to analyze 5 or 6 clues at once, which makes the game more challenging and fun. That being said, at the hardest levels, M:MTP is still relatively easy, so experienced puzzlers will probably breeze through it within an hour or two.
At its core, M:MTP is identical to ThinkFun’s previously released Clue Master. Both games are presented in the form of magnetic notebooks, so they are easy to pick up and travel around with. The illustrations of the Minecraft edition are all based on the popular video game, so its fans may be particularly appreciative.
If you are looking for a casual puzzle to pass an hour or two on a road trip, then M:MTP would be a great choice. I only wish there were more challenges included, especially more difficult ones.

















































